CSc 332: Multimedia Design and Development
Professor Glenn David Blank

 

Office: 328 Packard Lab       Phone: 610-758-4867    Hours: MTWTh 3-4PM & by appointment

Emailglenn.blank@lehigh.edu                   Web sitehttp://www.cselehigh.edu/~glennb

 

Course description: Design and implementation of multimedia software, primarily for computer based training (CBT). 

User interface design. Use of high level tools for authoring and creating of graphics, animations, audio and video materials.
Prerequisite: CSc216 or comparable experience with software engineering process
Recommended texts (on reserve in FM library):

Juxt Interactive, Flash deConstruction (New Riders, 2002) (available in bookstore).

Lisa Lopuck, Multimedia Design (PeachPit Press, 1996) (out of print).
Tay Vaughan, Multimedia: Making it Work, 5th edition (Osborne/McGraw-Hill, 2002).

Requirements:
       Paper comparing and critiquing Universal Machine and Analytical Engine                                   5% (compare)

       Paper critiquing a user interface                                                                                                                  5% (UI)

       Small standalone piece implemented in Authorware and graphics tool:                                             15%
       Small web-oriented piece implemented with Dreamweaver and Flash:                                                10%
       Team project (analysis, UI prototype, focus group report, script/storyboard, and final project):  50%

       Presentations (related to project or a cool design or technique):                                                           5%

       Class participation and pop quizzes:                                                                                                        10%

 

Syllabus

Week     Topic                                                                                      Readings (assignments due)

     1         Goals; assembling a multimedia development team        Lopuck pp. 2-4, Vaughan, chaps 1&3, Juxt pp. 22-28

     2         Multimedia software life cycle; brainstorming                 L pp6-8, V ch16, J pp 29-41 (compare & proposals)

     3         Authoring tools                                                                    L ch2-3, V ch8, J ch 3 (form teams, 1/28)

     4         Authorware                                                                           L ch5, V ch6 (project analysis I, 2/4)

5             User interface design                                                           L ch4 (Authorware)

6             Storyboards and scripting                                                  L ch1, V ch17 (project analysis II, 2/18)

     7         Closer look at animation (Flash)                                        V ch12, J ch 4 (UI)

     8         Closer look at text & sound                                                V ch9-10
     9         Closer look at  image & video development                     L ch5&6 V ch11,13, pp. 505-517 (project designs)

   10         Web authoring: Dreamweaver, ActionScript                    L p. 90, V ch14-15, J ch 5

   11         Discussion of project designs and prototypes                (Flash) (Demo first project prototypes)
   12        Javascript, CGI, Shockwave, XML                                      J ch 10

   13        Copyrights, testing, and delivery                                        V ch19-20
   14        Presentations  (project prototypes)                                    (Demo second project prototypes)
Final exam period, due no later than May 15                                    (Final project)