CSc 332:
Multimedia Design and Development
Professor Glenn
David Blank
Office: 328 Packard Lab Phone: 610-758-4867 Hours: MTWTh 3-4PM & by appointment
Email: glenn.blank@lehigh.edu Web site: http://www.cselehigh.edu/~glennb
Course description: Design and implementation of multimedia software, primarily for computer based training (CBT).
User interface design. Use of high
level tools for authoring and creating of graphics, animations, audio and
video materials.
Prerequisite: CSc216 or comparable
experience with software engineering process
Recommended texts (on reserve in
FM library):
Juxt Interactive, Flash deConstruction (New Riders, 2002) (available in bookstore).
Lisa Lopuck, Multimedia Design (PeachPit Press, 1996) (out of print).
Tay Vaughan, Multimedia: Making it Work,
5th edition (Osborne/McGraw-Hill, 2002).
Requirements:
Paper
comparing and critiquing Universal Machine and Analytical Engine: 5% (compare)
Paper critiquing a user interface 5% (UI)
Small
standalone piece implemented in Authorware and graphics tool: 15%
Small web-oriented piece implemented
with Dreamweaver and Flash: 10%
Team project (analysis,
UI prototype, focus group report, script/storyboard, and final project): 50%
Presentations (related to project or a cool design or technique): 5%
Class
participation and pop quizzes:
10%
Week Topic Readings
(assignments due)
1 Goals; assembling a multimedia development team Lopuck pp. 2-4, Vaughan, chaps 1&3, Juxt pp. 22-28
2 Multimedia software life cycle; brainstorming L pp6-8, V ch16, J pp 29-41 (compare & proposals)
3 Authoring tools L ch2-3, V ch8, J ch 3 (form teams, 1/28)
4 Authorware L ch5, V ch6 (project analysis I, 2/4)
5 User interface design L ch4 (Authorware)
6 Storyboards and scripting L ch1, V ch17 (project analysis II, 2/18)
7 Closer look at animation (Flash) V ch12, J ch 4
8 Closer look at
text & sound
V ch9-10
9
Closer look at image
& video development L
ch5&6 V ch11,13, pp. 505-517 (project
designs)
10 Web authoring: Dreamweaver, ActionScript L p. 90, V ch14-15, J ch 5
11 Discussion of project designs and prototypes
(Flash) (Demo first
project prototypes)
12 Javascript, CGI, Shockwave, XML
J ch 10
13 Copyrights, testing, and delivery V
ch19-20
14 Presentations (project
prototypes)
(Demo second project prototypes)
Final exam period, due no later than May 15
(Final
project)