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Packages that use State | |
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agent | |
vacworld |
Uses of State in agent |
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Methods in agent that return State | |
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abstract State |
Action.execute(Agent a,
State s)
Return the State of the environment that results after Agent a executes the Action in State s. |
Methods in agent with parameters of type State | |
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abstract State |
Action.execute(Agent a,
State s)
Return the State of the environment that results after Agent a executes the Action in State s. |
void |
Environment.start(State initState)
Run the simulation starting from a given state. |
Constructors in agent with parameters of type State | |
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Percept(State s,
Agent a)
Construct a percept for a state from the point of view of a particular agent. |
Uses of State in vacworld |
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Subclasses of State in vacworld | |
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class |
VacuumState
Represents a state in the vacuum world. |
Methods in vacworld that return State | |
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State |
TurnRight.execute(Agent a,
State s)
Return the state that results from the agent turning right in the given state. |
State |
TurnLeft.execute(Agent a,
State s)
Return the state that results from the agent turning left in the given state. |
State |
SuckDirt.execute(Agent a,
State s)
Return the state that results from the agent sucking up dirt in the given state. |
State |
ShutOff.execute(Agent a,
State s)
Return the state that results from the agent shutting off in the given state. |
State |
GoForward.execute(Agent a,
State s)
Return the state that results from the agent moving forward in the given state. |
Methods in vacworld with parameters of type State | |
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State |
TurnRight.execute(Agent a,
State s)
Return the state that results from the agent turning right in the given state. |
State |
TurnLeft.execute(Agent a,
State s)
Return the state that results from the agent turning left in the given state. |
State |
SuckDirt.execute(Agent a,
State s)
Return the state that results from the agent sucking up dirt in the given state. |
State |
ShutOff.execute(Agent a,
State s)
Return the state that results from the agent shutting off in the given state. |
State |
GoForward.execute(Agent a,
State s)
Return the state that results from the agent moving forward in the given state. |
void |
VacuumWorld.start(State initState)
Starts the simulation. |
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