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E

EAST - Static variable in class pacworld.Direction
 
Environment - Class in agent
The top-level class for an agent simulation.
Environment() - Constructor for class agent.Environment
Construct a new environment.
equals(Object) - Method in class pacworld.Package
 
equals(Object) - Method in class pacworld.VisibleAgent
Tests if this object is equivalent to another object by comparing the id's of the agents.
equals(Object) - Method in class pacworld.VisiblePackage
Tests if this object is equivalent to another object by comparing the id's of the packages.
execute(Agent, State) - Method in class agent.Action
Return the State of the environment that results after Agent a executes the Action in State s.
execute(Agent, State) - Method in class pacworld.Dropoff
Return the state that results from the agent dropping a package in the given direction in the given state.
execute(Agent, State) - Method in class pacworld.Idle
Return the state that results from the agent doing nothing.
execute(Agent, State) - Method in class pacworld.Move
Return the state that results from the agent moving in the given direction in the given state.
execute(Agent, State) - Method in class pacworld.Pickup
Return the state that results from the agent picking up a package in the given direction.
execute(Agent, State) - Method in class pacworld.Say
Return the state that results from the agent sending a message.

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