- EAST - Static variable in class vacworld.Direction
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- Environment - Class in agent
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The top-level class for an agent simulation.
- Environment() - Constructor for class agent.Environment
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Construct a new environment.
- execute(Agent, State) - Method in class agent.Action
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Return the State of the environment that results after Agent a
executes the Action in State s.
- execute(Agent, State) - Method in class vacworld.GoForward
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Return the state that results from the agent moving forward in the
given state.
- execute(Agent, State) - Method in class vacworld.ShutOff
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Return the state that results from the agent shutting off in the
given state.
- execute(Agent, State) - Method in class vacworld.SuckDirt
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Return the state that results from the agent sucking up dirt in the
given state.
- execute(Agent, State) - Method in class vacworld.TurnLeft
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Return the state that results from the agent turning left in the
given state.
- execute(Agent, State) - Method in class vacworld.TurnRight
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Return the state that results from the agent turning right in the
given state.