- EAST - Static variable in class pacworld.Direction
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- Environment - Class in agent
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The top-level class for an agent simulation.
- Environment() - Constructor for class agent.Environment
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Construct a new environment.
- equals(Object) - Method in class pacworld.Package
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- equals(Object) - Method in class pacworld.VisibleAgent
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Tests if this object is equivalent to another object by comparing the id's of the agents.
- equals(Object) - Method in class pacworld.VisiblePackage
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Tests if this object is equivalent to another object by comparing the id's of the packages.
- execute(Agent, State) - Method in class agent.Action
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Return the State of the environment that results after Agent a
executes the Action in State s.
- execute(Agent, State) - Method in class pacworld.Dropoff
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Return the state that results from the agent dropping a package in the
given direction in the given state.
- execute(Agent, State) - Method in class pacworld.Idle
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Return the state that results from the agent doing nothing.
- execute(Agent, State) - Method in class pacworld.Move
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Return the state that results from the agent moving in the given direction
in the given state.
- execute(Agent, State) - Method in class pacworld.Pickup
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Return the state that results from the agent picking up a package in
the given direction.
- execute(Agent, State) - Method in class pacworld.Say
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Return the state that results from the agent sending a message.