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S

see(Percept) - Method in class agent.Agent
Provide a Percept to the agent.
seeDirt() - Method in class vacworld.VacPercept
Returns true if the percept reflects that the agent is over dirt.
seeObstacle() - Method in class vacworld.VacPercept
Returns true if the percept reflects that the square immediately in front of the agent contains an obstacle.
selectAction() - Method in class agent.Agent
Have the agent select its next action to perform.
setAgentDir(int) - Method in class vacworld.VacuumState
Change the agent's orientation.
setAgentX(int) - Method in class vacworld.VacuumState
Change the agent's X position.
setAgentY(int) - Method in class vacworld.VacuumState
Change the agent's Y position.
setBump(boolean) - Method in class vacworld.VacuumState
Set an indicator that the robot bumped into an obstacle during its previous move.
setRobotOff(boolean) - Method in class vacworld.VacuumState
Set an indicator that the robot has shut down in the state.
ShutOff - Class in vacworld
A vacuum cleaning world action that causes the agent to power down.
ShutOff() - Constructor for class vacworld.ShutOff
 
SOUTH - Static variable in class vacworld.Direction
 
start(State) - Method in class agent.Environment
Run the simulation starting from a given state.
start(State) - Method in class vacworld.VacuumWorld
Starts the simulation.
State - Class in agent
A complete representation of a situation in the agent environment.
State() - Constructor for class agent.State
 
StateSelector - Class in vacworld
This is a utility class used to preview randomly generated Vacuum World states.
StateSelector() - Constructor for class vacworld.StateSelector
 
SuckDirt - Class in vacworld
A vacuum cleaning world action that causes the agent to suck up dirt from it current location.
SuckDirt() - Constructor for class vacworld.SuckDirt
 
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