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E

EAST - Static variable in class vacworld.Direction
 
Environment - Class in agent
The top-level class for an agent simulation.
Environment() - Constructor for class agent.Environment
Construct a new environment.
execute(Agent, State) - Method in class agent.Action
Return the State of the environment that results after Agent a executes the Action in State s.
execute(Agent, State) - Method in class vacworld.GoForward
Return the state that results from the agent moving forward in the given state.
execute(Agent, State) - Method in class vacworld.ShutOff
Return the state that results from the agent shutting off in the given state.
execute(Agent, State) - Method in class vacworld.SuckDirt
Return the state that results from the agent sucking up dirt in the given state.
execute(Agent, State) - Method in class vacworld.TurnLeft
Return the state that results from the agent turning left in the given state.
execute(Agent, State) - Method in class vacworld.TurnRight
Return the state that results from the agent turning right in the given state.
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