Henry S. Baird Every Semester
Introduction to Engineering Practice:
ENGR 5 CRN: 41682
First-year practical engineering experience: introduction to concepts, methods, and principles of engineering practice. Problem solving, design, project planning, communication, teamwork, ethics and professionalism. Innovative solution development and implementation. Introduction to various engineering disciplines and degree programs.
The projects (which I supervise) involve Computer Animation. With your team partner, you will create a short (2-3 minute) animation or interactive computer game. You will implement it in the Alice 3D color graphics programming environment. It will be screened for the other students and voted on: winning animations will be shown to all students in Engineering 5. No computer programming experience is required.
Course objective: To familiarize entering engineering students with basic disciplines of engineering.
Textbook: The manual Learning to Program with Alice---Brief Edition, W. P. Dann, S. Cooper, & R. Pausch (Pearson Prentice Hall, 2007) will be supplied (on loan for ther duration of the project).
Classroom lectures: Meetings Weds & Fris 1-3 PM in Packard Lab 112 (the "Sandbox Lab").
Henry Baird, email@example.com; office: Packard Lab 514C.
Office Hour: <to be determined>
Teaching Assistant: <to be determined>
BlackBoard site: <to be determined>
Accommodations for Students with Disabilities: If you have a disability for which you are or may be requesting accommodations, please contact both your instructor and the Office of Academic Support Services, University Center 212 (610-758-4152) as early as possible in the semester. You must have documentation from the Academic Support Services office before accommodations can be granted.
Topics Covered: Brainstorming. Storyboarding. Interactive Computer Programming. Graphics Programming. Working in Small Teams. Finishing a Project under Time Pressure.If you have any questions, please do not hesitate to ask the instructor: firstname.lastname@example.org.